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November 16, 2009
Black 1 is crucial to get a Ko.
Black 1 is wrong. With White 2 and 4, Black dies.
Black 1 is the vital point. If White2, Black 3 and 5 are crucial. White has to create a Ko with 8.
Black 5 allows White to live with 6 to 10, utilizing the White stone in the corner.
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